Minecraft: Java Edition Adds Native Wayland Support via SDL3 Migration

Minecraft: Java Edition Adds Native Wayland Support via SDL3 Migration

Mojang's July 16 snapshot 26w3a swaps Minecraft: Java Edition's windowing layer from GLFW to SDL3, delivering native Wayland support on Linux for the first time. The game now defaults to Wayland when available, adopts SDL scancode-based input, switches to Borderless Fullscreen, and drops Exclusive Fullscreen on macOS. Known crashes affect Exclusive Fullscreen on Windows multi-monitor and Wayland.

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