
Minecraft: Java Edition Gains Native Wayland Support in SDL3 Migration
Mojang's July 16 snapshot 26w3a switches Minecraft: Java Edition from GLFW to SDL3, bringing native Wayland support to Linux for the first time. The game now prefers Wayland when available. The migration also adopts SDL scancode-based input, defaults to Borderless Fullscreen, and drops Exclusive Fullscreen on macOS. Known crashes affect Exclusive Fullscreen on Windows multi-monitor and Wayland.
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