Azure CTO Runs Doom Inside Microsoft Paint at 35 FPS

Azure CTO Runs Doom Inside Microsoft Paint at 35 FPS

Microsoft Azure CTO Mark Russinovich released DoomPaint on GitHub. The project runs the original shareware Doom engine — not a re-implementation — using Paint as its display. Each frame is copied to the Windows clipboard and pasted into Paint's canvas as a bitmap, sustaining up to 35 fps. Sound and music are included. Full source and a planning document are available.

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