Capcom: AI for Faster Development, Not In-Game Art

Capcom: AI for Faster Development, Not In-Game Art

Capcom will not use AI-made assets, meaning art and models, in its games, programmer Satoshi Ishida said at Capcom Open Conference RE:2026 on October 2. With Resident Evil-scale production, even simple tasks take huge time, so the company will use AI to speed up work behind the scenes.

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